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  mailmeharry's Stats
Posted by: mailmeharry - 11-25-20, 10:07 AM - Forum: Trainer's Stats - No Replies


Money: $15,000

0 Pokemon Mart Tickets (can be redeemed for any Pokemon in the PokeMart)
2 EM Mart Tickets (can be redeemed at the PokeMart for any Technical Machine, Breeding Move, Special Move, or Move Tutor Move)
1 Ribbon Coupon (can be used to save yourself the use of one of your Contest Ribbons when purchasing a Pokemon from the Berry Store)
5 Rare Candies

HMs: n/a


1. Gible

(Gible) / (Gible)
Gender: Male
Nature: Jolly
Abilities: Sand Veil
Level Up Moves: Bite, Dig, Dragon Breath, Dragon Claw, Dragon Rage, Dragon Rush, Sand Attack, Sand Tomb, Sandstorm, Slash, Tackle, Take Down
Taught Moves: Earthquake
Obtained: Starter
Experience Points: 0

  Examining the Crater
Posted by: Mlouden03 - 11-23-20, 01:25 AM - Forum: Parched Crater - No Replies

Name: Kira
Form: Abra
Affiliation: The Obsidian Order

Kira explored the crater and marveled at his home. It had been several months since he had set up his home in the crater. The collection of branches and other surrounding had been fastened using leaves and thatch to become a medium sized dwelling, roughly 100 feet wide and 50 or so feet long. Kira had set aside a part of his construction for leaves and other edibles, which were in the left side front of the home, and several makeshift beds of leaves and other soft materials at the back. 

Kira had some visitors from time to time, and he always wanted to make sure he had enough soft beds for them to sleep. Twenty feet from the entrance of the dwelling was the remnants of a campfire that Kira had built the night before. A circle of stones surrounded the burnt remains of several branches and the remnants of an island fruit that he had cooked for dinner. The bronze and red creature sighed. While he was still trying to uncover the island’s mysteries, he felt that he had earned himself a lazy respite today.

  Nina the Confused's Stats
Posted by: Nina the Confused - 11-20-20, 08:13 PM - Forum: Trainer's Stats - No Replies

Nina the Confused

Money: $15,000


3 Pokemon Mart Tickets (can be redeemed for any Pokemon in the PokeMart)

3 EM Mart Tickets (can be redeemed at the PokeMart for any Technical Machine, Breeding Move, Special Move, or Move Tutor Move)

1 Ribbon Coupon (can be used to save yourself the use of one of your Contest Ribbons when purchasing a Pokemon from the Berry Store)

5 Rare Candies

HMs: n/a




1. Trapinch

Paprika / Trapinch
Gender: Female

Nature: Lax

Abilities: Hyper Cutter / Arena Trap

Level Up Moves: Astonish, Bide, Bite, Bulldoze, Crunch, Dig, Earth Power, Earthquake, Feint, Feint Attack, Fissure, Hyper Beam, Laser Focus, Mud-Slap, Rock Slide, Sand Attack, Sand Tomb, Sandstorm, Superpower

Taught Moves: n/a

Obtained: Starter

Experience Points: 1* (From Nickname + Nature, once approved)

  beaniepudge's Stats
Posted by: beaniepudge - 11-11-20, 11:30 PM - Forum: Trainer's Stats - No Replies


Money: $15,500

1 Pokemon Mart Tickets 
3 EM Mart Tickets 
1 Ribbon Coupon
5 Rare Candies

HMs: n/a


1. Dratini
3. Totodile

Sushi / Dratini
Gender: Male
Nature: Jolly
Abilities: Shed Skin
Level Up Moves: Agility, Aqua Tail, Dragon Dance, Dragon Rage, Dragon Rush, Dragon Tail, Hyper Beam, Leer, Outrage, Rain Dance, Safeguard, Slam, Thunder Wave, Twister, Wrap
Taught Moves: n/a
Obtained: Starter
Experience Points: 1

Glitch / Tyrogue
Gender: Male
Nature: Bold
Abilities: Guts
Level Up Moves: Fake Out, Focus Energy, Foresight, Helping Hand, Tackle
Taught Moves: n/a

Obtained: Pokemart
Experience Points: 1

Tater Tot / Totodile 
Gender: Male
Nature: Lax
Abilities: Torrent
Level Up Moves: Aqua Tail, Bite, Chip Away, Crunch, Flail, Hydro Pump, Ice Fang, Leer, Rage, Scary Face, Scratch, Screech, Slash, Superpower, Thrash, Water Gun
Taught Moves: n/a
Obtained: Pokemart
Experience Points: 1

  Write-A-Roll 2020!
Posted by: evanfardreamer - 11-01-20, 12:08 PM - Forum: Stories - Replies (17)

The Stories’ section fall favorite event is back for another year of fun and creativity! Write-A-Roll challenges writers, new and old, to stretch their short story muscles. In short, a grader will roll you a prompt, which you then take and go Grumpig-wild with. The closer you stick to the rolled prompt the better your bonus rewards upon completion. Without further ado, let’s get you the specifics!  (Though with thanks to those who came before for much of the post writing.)

This contest is a prompt-based event. After you enter, a grader will roll three dice in Discord to determine the specifics of your prompt. Beyond that, the story is all yours – write whatever you want and post it before the deadline to participate. A grader will judge you on how closely you stuck to your prompt, and you shall be rewarded for your endeavors, assuming all goes as planned.
However, there’s a wrinkle: the prompts are random. A grader, official, or moderator follows a specific set of instructions (see below) to determine what the writer’s prompt will be. You may get an easy prompt, or one of extreme difficulty; regardless of your prompt, don’t lash out at the rollers because it’s completely up to chance!
After you receive your prompt, you’re set on the path to success! You may begin posting your stories as soon as you have it written, as long as it’s posted on or before the cut-off date (December 1st, 2020). You’ll be judged upon how closely you stuck to your prompt and your reward is dependent on this judgment, so don’t just slap the title of Write-a-Roll on anything! Put some time and effort into your story, and you’ll be glad you did.
1. You must be a member of URPG to participate. If you are interested in participating and you’re not a member of URPG, sign up!
2. Depending on your perspective, everyone is a winner or no one is a winner. There is no voting or direct competition, as it is participation-based. If you write a story and do it well, you’re the winner of this event, and you’ll be rewarded accordingly.
3. Only one prompt per URPG member! The point of this contest is to stretch your imagination. With that said, sometimes you get something you’ll find truly odious. This year we are again allowing you a reroll on any one axis from the prompt. Simply reply and quote the grader who rolled your prompt, advising which wheel you want rerolled (Genre/Setting/Character) and that will be rerolled for you. (If they roll the same as the original, keep rolling until a different one presents.) This reroll is final, but please keep track of which was the original.
4. The prompt is for fun, and there is no required participation in the contest. If you roll and get something that you can’t work with, you can just leave it as that. No money reduction, no awkward scenarios, nothing. But there’s also no harm in trying something – perhaps it’ll surprise you! And don’t feel you have to swing for the fences, especially if you get something you’ve not tried before.
5. Only graders and staff/ staff alumni can roll prompts for writers. These people are allowed to participate, but must get another grader/staff member to roll the prompt for them.
6. The submission window is from the moment your prompt is rolled until 11:59 P.M. PST on TUESDAY, December 1st. Your story can be submitted at any time during this period.
7. If you finish early, you may claim your prize Pokemon in this thread as soon as a grader has decided that you earned the additional Pokemon; you do not have to wait until the event closes. If your story does not pass, you may rewrite it for up to six months after the contest. (If the grade takes a while, you can rewrite within two months of the grade being posted even if it’s outside the six months.) Stories for cash may also be submitted, with the bonus Pokemon depending on the rank your story passed at. Note that cash stories may only be resubmitted once after the contest window is closed.
8. You may only receive one prize Pokemon.
9. Follow all other URPG Story requirements. (No plagiarism, must be about/including Pokemon, warn of graphic content in title, etc.)

 Here is where the fun happens. There are three (3) total dice that are rolled to determine the prompt of your story. These dice are the genre of the story, the time period/setting in which the story must take place, and who will be telling/starring in the story.
Dice #1: The Genre (20 sided dice)
1. Action - This genre is all about the exciting and intense. Explosions, car chases, burning buildings, hand-to-hand combat, sword fights, and whatever else you can imagine. Conflict is usually a direct antagonism with a villain, stakes are usually very high, and escapes should be by the skin of their teeth. Uh, assuming your protagonist has teeth, that is.
2. Adventure - This genre is about traveling to unusual places and doing unusual things. Oftentimes, it involves a quest for a magical macguffin of some sort, but not necessarily. The key concepts of this genre are ‘exploration’ and ‘discovery.’
3. Comedy - It can be hard to make people laugh, but that’s what this genre tries to do. If you wanna write for this genre, then you have to think about not just what is funny, but also, what makes a story funny. Absurdity? Slapstick? A ten page setup for a single really bad pun? Take your time.
4. Crime - Mm, organized crime. This genre gives the reader a look into the souls of the unlawful, and what the reader sees is what makes or breaks these kinds of stories. Think about human nature, corruptibility, justice, things of that sort. Villains are frequently sympathetic, doing wrong things for the right reasons.
5. Cyberpunk - A trippy genre. Cyberpunk entails a generally futuristic, technologically-intensive world where things aren’t so ideal, hence the name (a marriage of “cybernetics” and “punk”). If you’re not too familiar with this genre, then some popular examples might be Blade Runner or The Matrix. Key concepts of this genre could be advanced technology revealing human weakness, or overbearing machine intelligences the main characters must fight against.
6. Drama - The bread-’n-butter genre. Essentially, drama is about some sort of character conflict; it could be a conflict between friends, or with family, or even a conflict within oneself. “Good” drama not only capitalizes on the intensity of the conflict, but also makes the reader understand why that conflict has to happen. Focus on character motivation, especially when main character and primary antagonist have opposing motives.
7. Fantasy - A broad genre. A lot of folks consider fantasy to be about swords ‘n magic, but that’s not quite right. Fantasy generally involves impossible things happening regularly or repeatably, and usually through intervention of magic. It’s also often known by its tropes – dwarves, elves, magical tools and sentient items.
8. Fairy Tale - Stories that belong to this genre can be a bit strange. Fairy tales invoke a certain sense of “whimsy,” more often than not, and they also tend to involve “nature” as a theme. Usually they have powerful figures appearing in disguise to test protagonists – whether directly or by sending them on a quest – and bargains made with them are rarely in the character’s benefit, but succeeding at the test will often earn them greater rewards.
9. Freaking Epic - What the heck is this genre? The stuff legends are born from. Characters are usually simpler in these tales, but that doesn’t mean they don’t go through trial after test after challenge. While you don’t need to write something as long as the Iliad, think about what kinds of twists and foes would inspire generations to pass along your main character’s actions as something to aspire to.
10. Heroic - Any story about a hero’s or heroine’s journey will fall under this genre, which includes superheroes, if you like. However, that doesn’t just refer to some guy with a magic sword or some lady that can fly under her own power; a good story about heroism requires the author to really stop and consider what that word “heroism” truly means. Themes of personal sacrifice, overcoming adversity, and leveraging the power of allies are common.
11. Horror - This genre is just flat out supposed to scare the bajeebus out of whoever reads it. Think of the gruesome and grotesque; think what it really means to be a “monster.” Gore is commonplace in the Horror genre, but not a necessity; you can scare the heck out of the reader without spilling a drop of blood. It’s all about getting under the reader’s skin and making them scared to read further, yet still compelled to, because maybe they’re hoping for a happy ending somehow or maybe they just enjoy the rush. The intent is to shock the reader, to catch the reader off guard, to provide single moments of surprise and, preferably, terror. So focus on how you tell the story, more than the story itself; though, don’t neglect the latter, either, because a ludicrous plot can ruin even a very well-told story.
12. Juvenile Fantasy - These are children’s stories, or at the very least, stories aimed at younger audiences. In all honesty, most of the stories in URPG fall under this category, so to narrow it down, we’ll have this genre concern only very young children. If you wanna write for this genre, then think about what tickles the young mind. Dangers should be personal but perhaps not deadly – if the main character’s parents catch them out after bedtime again, it might be a fate worse than death.
13. Mecha - Giant robots. That’s pretty much it. That’s all you need for your story to be a part of the Mecha genre. Particularly, the robots should walk on two legs and most likely be used as tools of warfare, though not necessarily. Most likely, readers will want to see your giant robots fighting it out, but don’t let that overwhelm you or your story; exercise your creativity here and try to think about what else you can provide besides a lot of action and violence.
14. Mystery - A curious genre, BAHAHA. Sorry. This genre is all about the plot twists and misdirection, about keeping the reader guessing. Don’t try to string your reader along with endless misinformation; instead, keep the truth well-hidden and do your best to provide information that may seem like it supports one idea, even though it really supports another idea. It’s a subtle, but important difference, not to mention difficult. Mystery plots are extremely difficult to write well, but they’re essentially just puzzles. Make sure to nail down your plot in strong detail before writing very much text, and when you’re whittling away at the plot, it may help to work backwards, especially if you hit a wall.
15. Psychological - This genre is often a bit mind-bending; it’s meant to explore the human psyche, oftentimes the psyche of a specific sort of person, such as a masochist or serial killer or someone with a messianic complex. Typically, psychological stories will involve complex human emotions and thought processes, and these stories shouldn’t be afraid to delve into the uglier side of humanity. Be prepared to explore your own emotions as your write and try to really imagine yourself in very different contexts.
16. Romance - Self-explanatory. These stories revolve around the relationships of its main characters. The trick to writing an interesting Romance is to create unique elements and conflicts that your characters must undergo. Try not to let the traditional concept of "love" overwhelm the rest of the story. Everyone looks for originality in Romance, which is difficult, because the whole genre hinges on some rather unoriginal concepts. But at the very least, Romance needs to be believable. If the reader can’t accept your romance, then your story is pretty much toast. Not much to go on, but it’s important to keep in mind, nonetheless.
17. Sci-Fi – Surprisingly similar to Fantasy, but with the notable difference that it focuses on the possible. Advanced technology tends to rule the day, though it doesn’t have to be constantly featured. Think about what humanity could eventually achieve with advances in science, but remember the universe is an orderly place with rules. Robots, spaceships and stations, bases on other planets are common tropes.
18. Supernatural - This genre is often confused with Fantasy. The main difference between the two is that Supernatural pertains more to "otherworldly" subjects, things like spirits ‘n the like, while Fantasy tends to focus more on "magic." It’s a rather subtle difference, to be sure, and there is some overlap, but the two genres have the potential to tell very different stories. For inspiration in this genre, look to modern myths.
19. Thriller - No, these aren’t stories about MJ’s video. BUMMER. These stories keep you on the edge of your seat. Prepare yourself for several twist and turns, shocking surprises, sudden reversals, and unsettling themes. This is a more story-driven and milder genre than that of Horror. An example might be a story that entails a complex conspiracy theory.
20. Other - This one is a catch-all, for anything that doesn’t quite fit into the other genres. If chosen, your goal is to make your story NOT one of the above genres.
Dice #2: The Time Period/Setting (10 sided dice)

1. Primitive: Think cavemen. Living in caves and scrounging for fire. Very wild and unstable/ unpredictable. Right when humans are first starting to appear in history. Feel free to go wild with this one. Pun intended.
2. Dark Ages: Smack in the Medieval times. Knights of the Round Table, castles, wizards, you name it. This is back when illness was rampant, wealth distribution was massively unequal, and the entire world is shrouded. We don’t even know all the places you can go with this one.
3. Steampunk/Victorian Era: The world is changing fast. Industrializing at the speed of light, your goal is to capture this era of development in your story. Steampunk is a great idea of how this can be used effectively, but you’re free to do as you please. Know that the world is just now truly being discovered, and your story can explore any piece of this fascinating time in history.
4. Current Day: No matter the universe you’re in, no matter where you are, your story takes place now. Current information, current technology, everything. You’re only restricted by what we have now, but that’s hardly a restriction. Just make sure to stay true to the world around you while you’re writing about this.
5. Not-So-Distant Future: A futuristic utopia (or dystopia). Everything seems flawless in this newly developed world. Technology is advanced and green, and humans are reaching levels of intelligence higher than thought possible. Floating cities, hover cars, and more are all possibilities within this interesting time period. Feel free to expand!
6. Apocalypse Now: The world is ending. Pick your poison. Zombies? Sure. Alien Invasion? You got it. Nuclear Warfare instigated by Invading Zombie Aliens? Bring it on. Just know that society and possibly even the world itself is crumbling around you.
7. Space: We’re on a spaceship! You choose the circumstances, such as the reasons and the consequences, but remember that the gravity force may not be like one would normally think. Again, where, why, and how is up to you, so get creative!
8. Within the Pokemon World (Regions): We give you the region and you pick from there. It can be a town/city within the region, an area mentioned in the anime, or even a completely new area. Stay true to the local culture and you’ll do fine – the rest is up to you! Rollers: if this is selected, roll an additional 11 sided dice to determine which region. The order goes: Kanto, Sevii Islands, Johto, Hoenn, Sinnoh, Unova, Orre, Kalos, Fiore, Oblivia, Alola, or Galar. If you're unfamiliar with these regions, time to start with the research!
9. An Alternate Universe: We don’t know how different this universe is, nor if anyone is even picking up on this difference, but we know for a fact that something is… off. Don’t confuse this with crossover, as this still takes place within a single universe. There is a change and we have to be able to pick up on it, but you’re free to choose from there!
10. Crossover: Have another universe you’re obsessed with? Ready to mesh it up with Pokemon, even if it doesn’t quite deserve it?! Well, you’re in luck! This takes two or more different universes and merges them into one. It doesn’t matter which universe you’re combining, as long as Pokemon is one of them, so feel free to get those creative juices flowing!
Dice #3: The Characters (5 sided dice)

1. Pokemon Main. Your Pokemon can be human-like, like Team Rocket’s Meowth or the characters of the PMD games, but they can only be Pokemon!
2. Human Main. This isn’t saying you can’t encounter a Pokemon – you’ll have to if you want your story to be a success – your main character is just a person instead of a beast.
3. Pokemon and Humans, Together but Separate. A perfect harmony! You’ve got free reign here, but the main characters have to be at least one Pokemon and one human. This requires multiple main characters, though both don’t have to be viewpoint characters- we the reader just need to see both character arcs somehow.
4. Pokemon and Humans, Hybrid. Yeah, I know what you’re thinking but I still don’t care. You’re going to write about some hybrids. Your main character is a mix between Pokemon and human, and which characteristic is dominant doesn’t matter. They could have the werewolf complex or be completely satisfied in their bodies, but we want an amazing combination!
5. ??? You got this, whatever the heck you are. You can’t be any of the above character options, so let your brain run wild. Make sure it applies to the rest of your prompt though, as you can still be reduced if this changes the other, “heavier” parts of your prompt.
Graders/Staff: Important Message. If a prompt is deemed totally impossible (unlikely, but we’ll include this just in case), a prompt can be completely rerolled. This can only happen if you think that a prompt can’t be completed, and you’ll have to get the sign-off of another grader/staff before rerolling. The two of you must both agree that the prompt is unachievable, and then you can post another roll.
More bang for your buck?! How hard you work in this competition is directly related to the awesomeness of you prize. In this competition, you are entitled to the Pokemon you originally wrote for, like any other story. Based on the grader's jurisdiction, if you stuck perfectly close to your prompt, your prize will be one Pokemon of the same highest-rank of the Pokemon you wrote for!
For example, say I wrote a story for a Growlithe. The grader decides that I stuck perfectly to my prompt and I can claim a Medium-ranked Pokemon! WOOHOO for me! However, if the grader decides after reading my story that I didn't stick too close to my prompt, maybe I can only claim a Simple-ranked Pokemon instead. I can revise / rewrite to stick closer to my prompt and earn a Medium-Pokemon (decided upon regrade).
You cannot claim a Pokemon of a higher-rank than the Pokemon you wrote for, no matter how perfectly you nailed your prompt. Additionally, graders will go easier on lower-ranked stories and tougher on higher-ranked stories. For example, if you're writing for a Magikarp, it's going to be pretty darn tough to get locked out of your prize even if your story didn't stick too well to your prompt. On the other end, if you're writing for a Gastly, a Demanding-ranked Pokemon, your story must have stuck pretty darn well to the prompt to deserve a prize of a Demanding-ranked mon. It's like grading as a whole; the higher up in rank you shoot for, the harder your story will be judged, and that sentiment applies here too.
Good luck everyone! I can't wait to see what everyone does with their rolls!

  Swimming and Exploring
Posted by: Mlouden03 - 10-26-20, 12:25 AM - Forum: Brilliant Reef - No Replies

Form: Carvanna
Ability: Rough Skin
Affiliated with: The Obsidian Order

Kira quickly submerged himself in the water as he entered the expansive reef. It had been a while since he had ventured and explored the reef with Jones, and he was curious if things had changed. He had originally transformed from his large, green dinosaur form as he neared the water, and quickly felt the cold water on his scales. His aquatic form loved the water, and he immediately felt at ease. He sniffed the water, and could smell no blood or any indication of any life. Part of him was glad that he did not have to worry about others in his way, but part of his mind would have loved a chase. He pushed those thoughts aside and moved to explore the odd bone formations that he and Jones had found earlier.

  MaKahdohcious' Sketchbook
Posted by: MaKahdohcious - 10-22-20, 12:45 PM - Forum: Sketchbook - Replies (2)

Day 1: 10/22/20: Have to start with this one, not really a sketch, but a finished rough draft.

[Image: makah_tamarack_by_makahdohcious_de7ctkk-...5QeYfMPAiA]

  Orre, maybe someplace else. (Story Journal)
Posted by: MaKahdohcious - 10-20-20, 11:46 AM - Forum: Story Journals - Replies (6)

One of the main reasons I came to this site is to try to get back into drawing and writing both. So let's see how this goes...

Predicted Sections

Part I: MaKahdohcious "MaKah" Tamarack
- Random Backstory (Sniece)
- Exposition
- General Character Building

Part II: Trainer Calibration
- Quirk Items/General Rundown
- Random Backstory (Fennekin & Bulbasaur)
- Pokemon Colosseum

Part III: Orre, maybe someplace else
- Leaving Home
- Random Backstory (Pichu)
- This is (not) the beginning

Part I
*Not light hearted*


   "Well, another fine display, Miss MaKah." A tall, dusty haired, technician announced as the hum of machinery slowed to a silence, ending the process of one of the Simulation Chambers in the center of a sterile looking space. "Your almost fifteen, now. Most Trainers will have a good half decade of field experience over you." He added pressing a button on one of his numerous keyboards, causing the occupied cylinder to hiss open.

   MaKahdohcious turned her eyes on the man, her left pale and blind. "Yeah, same as last year. Spoken like I'm interested in being a Trainer." She grumbled a response, lifting herself from the metal plate she previously rested upon. You'd think after four years they'd get it.

   With an audible sigh the technician rubbed his eyes behind his round framed glasses. "And why not? You seem to handle your disability, well enough. You consistently manage to score in the higher percentiles during Simulation, and only keep improving from there." He paused to watch the sandy-white haired girl make her way across the black marble flooring, over to the wall of a window. "Not to menti-"

   "Mother?" MaKah cut in, arms crossed, gazing out to the lush mountain range surrounding the massive facility. "Her aspersions for me?" Her voice now noticably shaking. "What about what I want to do, dad?" She spun to face the man, who now stood only feet away.

   Leaning against the nearest computer desk the man exhaled his mild annoyance. "Yes, Pokeball construction. An outdated practice, due to obvious mass production, and more of a hobby at this point. Nobody's stopping you from doing what you like to do, but your mother and I won't let you waste such clear potential." Taking a moment to relax a little. MaKah's father knelt down to be at eye level with his daughter. "So please , just take the Trainer's Exam."

   Tears forming, MaKahdohcious pressed past her parent almost stumbling in her run. Ignoring the few call outs of familiar voices, while dashing down the white halls of the elaborate complex. Until she got to her own room on the Xth floor. Door quickly closed and locked behind her the sniffling girl flopped onto her bed. 'Eevee' a stuffed animal chimed as it fell to the tiled floor below.

   MaKah's eyes widened in response to the sound, tears seemingly coming to a stop. Positioning her head so that her emerald good eye landed on the fluffy fox on the floor. Then crawling to be sitting up the girl stared for a bit before looking over to a row of assorted Apricorns that ran across one of the many shelves lining the room.

   On her feet, Apricorn gripped firmly in her left hand. MaKah focused on the Pokemon doll, now propped up at the head of her bed. Preemptively tossing the dried fruit up and down, instinctively catching a few times. With a mixed expression of anger, sadness, and distinct determination she arched her arm forward. Watching her throw come into view, letting the faux Pokeball hurl towards the plush.

   *Knock* the fruit struck the wall mere inches from its initial target. MaKahdohcious held her follow through, sight on the Apricorn. Mistimed. Straightening up, preparing to try again. MaKah was halted by another knock, this one from her bedroom door. Closing her eyes, she sighed slowly making her way over.

   "Miss MaKah, a word please." A woman's voice called from the other side.

  MaKahdohcious's Stats
Posted by: MaKahdohcious - 10-19-20, 04:21 AM - Forum: Trainer's Stats - No Replies


Money: $6,000

1 Ribbon Coupon (can be used to save yourself the use of one of your Contest Ribbons when purchasing a Pokemon from the Berry Store)

HMs: n/a


1. [Image: sneasel-f.png]

Sniece / Sneasel
Gender: Female
Nature: Naughty
Abilities: (HA) Pickpocket ($4,000) -10/19/20
Held Item: Razor Claw* ($2,000) -10/19/20
Level Up Moves: Agility, Beat Up, Feint Attack, Fury Swipes, 
Hone Claws, Ice Shard, Icy Wind, Leer, Metal Claw, Punishment, 
Quick Attack, Scratch, Screech, Slash, Snatch, Taunt
Taught Moves: Moonlight (EM Mart Ticket ((Starting)) -10/19/20
Obtained: Starter
Experience Points: 2 (Initial Bonding) -10/19/20, (Rare Candy((Starting)) -10/20/20

2. [Image: pichu.png]

Pichu / Pichu
Gender: Female
Nature: Adamant
Abilities: Static
Held Item: Light Ball ($2,500) -10/19/20
Level Up MovesCharm, Nasty Plot, Nuzzle, Play Nice, Sweet Kiss, 
Tail Whip, Thunder Shock, Thunder Wave
Taught Moves: Volt Tackle (EM Mart Ticket ((Starting)) -10/19/20
Wish (EM Mart Ticket ((Starting)) -10/19/20
Obtained: Pokemon Mart Ticket (Starting) -10/19/20
Experience Points: 2 (Rare Candy x2((starting)) -10/20/20

3. [Image: fennekin.png]

Fennekin / Fennekin
Gender: Female
Nature: Modest
Abilities: (HA) Magician ($4,000) -10/19/20
Held Item: N/A
Level Up MovesEmber, Fire Blast, Fire Spin, 
Flame Charge, Flamethrower, Howl, Light Screen, Lucky Chant, 
Magic Room, Psybeam, Psychic, Psyshock, Scratch, Sunny Day, Tail Whip,
Taught Moves: N/A
Obtained: Pokemon Mart Ticket (Starting) -10/19/20
Experience Points: 2 (Rare Candy x2((Starting)) -10/20/20

4. [Image: bulbasaur.png]

Bulbasaur / Bulbasaur
Gender: Male
Nature: Calm
Abilities: Overgrow
Held Item: N/A
Level Up MovesDouble-Edge, Growl, Growth, Leech Seed, Poison Powder, 
Razor Leaf, Seed Bomb, Sleep Powder, Solar Beam, Sweet Scent, Synthesis, 
Tackle, Take Down, Vine Whip, Worry Seed
Taught Moves: N/A
Obtained: Pokemon Mart Ticket (Starting) -10/19/20
Experience Points: 0

  A Bird in Flight
Posted by: Mlouden03 - 10-19-20, 12:03 AM - Forum: Art Gallery - No Replies

Toucannon flies in a lush forest