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  aquatheaquaria's Stats
Posted by: aquatheaquaria - Yesterday, 01:56 PM - Forum: Trainer's Stats - No Replies


Money: $4,500

1 EM Mart Ticket (can be redeemed at the PokeMart for any Technical Machine, Breeding Move, Special Move, or Move Tutor Move)
5 Rare Candies



1. Snivy
2. Popplio
3. Eevee

Blade / Snivy
Gender: Male
Nature: Quirky
Abilities: Overgrow
Level Up Moves: Coil, Gastro Acid, Giga Drain, Growth, Leaf Blade, Leaf Storm, Leaf Tornado, Leech Seed, Leer, Mega Drain, Slam, Tackle, Vine Whip, Wrap, Wring Out
Taught Moves: n/a
Obtained: Starter
Experience Points: 1/7

Gender: Female 
Nature: Sassy
Abilities: Adaptability
Level Up Moves: Baby-Doll Eyes, Baton Pass, Bite, Charm, Covet, Double-Edge, Focus Energy, Growl, Helping Hand, Last Resort, Quick Attack, Refresh, Sand Attack, Swift, Tackle, Tail Whip, Take Down, Trump Card
Taught Moves: n/a
Experience Points: 1/7

Gender: Female 
Nature: Jolly
Abilities: Torrent
Level Up Moves: Aqua Jet, Baby-Doll Eyes, Bubble Beam, Captivate, Disarming Voice, Double Slap, Encore, Growl, Hydro Pump, Hyper Voice, Icy Wind, Misty Terrain, Moonblast, Pound, Sing, Water Gun
Taught Moves: n/a
Obtained: Pokemart
Experience Points: 1/7

  Main Maylee Thread
Posted by: Gold - 11-17-19, 08:32 PM - Forum: Tournaments - Replies (2)

Will fluff this up soon, but this is where any Maylee bracket weekend results will go!

  Fenris' Story Journal
Posted by: Fenris - 11-15-19, 04:02 AM - Forum: Story Journals - No Replies

Fenris' Story Journal
[Image: TenderCraftyIlladopsis-max-1mb.gif]
I'm going to write more or die trying OH BOY.

Post (w/link) || Purpose || Pass/Fail(w/link to grade) || Date Posted
Post (w/link) || Purpose || Pass/Fail(w/link to grade) || Date Posted
Post (w/link) || Purpose || Pass/Fail(w/link to grade) || Date Posted

  AtomicX160's Stats
Posted by: AtomicX160 - 11-13-19, 06:53 PM - Forum: Trainer's Stats - No Replies


Money: $15,000


Pokemon Mart Ticket (can be redeemed for any Pokemon in the PokeMart)

1 Free Pokemon Coupon

1 Ribbon Coupon

1 EM Mart Ticket (can be redeemed at the PokeMart for any Technical Machine, Breeding Move, Special Move, or Move Tutor Move)

5 Rare Candies





1. Pancham


Gender: Male

Nature: Adamant

Abilities: Iron Fist/Mold Breaker

Level Up Moves: Arm Thrust, Body Slam, Circle Throw, Comet Punch, Crunch, Entrainment, Karate Chop, Leer, Parting Shot, Sky Uppercut, Slash, Tackle, Vital Throw, Work Up
Taught Moves: n/a

Obtained: Starter

Experience Points: 1/7

Posted by: bmkmb - 11-11-19, 06:36 PM - Forum: Wayward Cove - No Replies

Kai, Fletchling - Ability: Big Pecks - Affiliation: none
This post affects no one.

When she awoke, she had a headache. She was laying down, face-first into the sand, eyes closed. Now that she thinks about it, there was a very high chance that should anyone have seen her, she would've looked very dead. With a sigh, she lifted her head so that it wasn't against the ground and tried to rub her bleary eyes. An odd feeling overcame her. Her arms refused to reach her eyeballs. And then... why was everything so big?

Blinking quickly to get rid of her sleepiness, she realized that she couldn't remember anything. Well, she could remember some things, like loud noises and battles and war cries, but she couldn't remember why she was here. She also couldn't seem to remember her name. That would be a problem.

Intertwined with her original set of memories was another. This one she could remember a bit more clearly. She remembered being a Fletchling. She remembered being born from an egg, learning to fly, and having a happy life. But no, that wasn't right... It didn't make sense. Was she a Fletchling or a human?

Pushing those disturbing thoughts away, she tried to remember her name. With the word "name," the word "Kai" kept coming to mind. It sounded a little... off for her to be called that, but nothing else came to mind, either, so she went with it.

Finally managing to stand upright, (she realized in the process that currently, she was a Fletchling, like her second set of thoughts) though it was quite challenging since wings weren't made for lifting, she said to the world, "My name is Kai, and apparently, I am a Fletchling." (But wait, she didn't say it, she chirped it, she chirped it in a high pitched note that sounded very Fletchling, but it sounded so wrong coming from her.)

Of course, there was no response. She hadn't expected one, instead using the moment to test out her words. (Why were Fletchling voices her so high, she couldn't stand it.)

Inspecting the terrain laid around her, she saw some rocks. No, she saw a lot of rocks and many, many cliffs. It seemed that the only way out would be through that slightly dangerous-looking zigzagging path. 

Kai sighed. (Or did she? She wasn't exactly sure. Could birds sigh?) And then it hit her and she had the sudden urge to slap her face, which her wings prevented her from doing so. She was a bird. Birds could fly. So that precarious zigzagging path, she could just completely ignore. 

Spreading her wings, Kai smirked. (But she had a beak. She couldn't smirk with a beak, could she?) She waited for a light gust of wind to help with her lift-of, then flapped hard. Luckily, with her second set of memories came instinct. 

Kai didn't know where she was going. Right now, she didn't care. She could ponder the past and the future later. For now, she glid around the coast like a Wingull scouting for leftovers. Why? Again, she didn't know, nor did she care. Maybe someone would find her and tell her what to do. At least gliding helped clear her thoughts.

  ReciverSquad's Stats
Posted by: ReciverSquad - 11-11-19, 11:50 AM - Forum: Trainer's Stats - No Replies


Money: $15,000
Contest Credits: 5,000 CC

Pokemon Mart Ticket (can be redeemed for any Pokemon in the PokeMart)
1 EM Mart Ticket (can be redeemed at the PokeMart for any Technical Machine, Breeding Move, Special Move, or Move Tutor Move)
5 Rare Candies



1. (Axew)
2. (Chimchar)
3. (Gible)
(Your Starter Nickname Here) / (Your Starter Species Here)
Gender: (Your Starter Gender Here)
Nature: (Your Stater Nature Here. Doesn't affect battles, but affects roleplaying! optional otherwise: https://pokemonurpg.com/info/park/nature...-battling/ )
Abilities: (Your Starter Abilities Here, viewable at https://pokemonurpg.com/)
Level Up Moves: (Your Starters Level Up Moves, viewable at https://pokemonurpg.com/ )
Taught Moves: n/a
Obtained: Starter
Experience Points: (Need EXP? See "how to evolve my Pokemon" here: https://pokemonurpg.com/info/general/getting-started/ )

  Namielle's Stats
Posted by: Namielle - 11-09-19, 08:56 AM - Forum: Trainer's Stats - No Replies


Money: $10,000
Contest Credits: 5,000 CC

Pokemon Mart Ticket (can be redeemed for any Pokemon in the PokeMart)
1 EM Mart Ticket (can be redeemed at the PokeMart for any Technical Machine, Breeding Move, Special Move, or Move Tutor Move)
5 Rare Candies



1. Feebas

Nami /Feebas
Gender: Female
Nature: Gentle
Abilities: Oblivious, Swift Swim
Level Up Moves: Flail, Splash, Tackle
Taught Moves: n/a
Obtained: Starter
Experience Points: 1

  [MEGASTONE] of final refuge
Posted by: K'sariya - 11-07-19, 10:39 PM - Forum: Drifting Oasis - Replies (1)

The heat is absolute, intense, relentless. The desert absolutely bakes beneath it. The mirages grow more intense beneath the heat, illusions dancing in wobbling waves above the shifting dunes. Somewhere within, though, the sand still as if in the eye of the storm, and the air seems a bit cooler, somehow...

Two stones spawn on the shore, one of fire, one of verdant energy.

A Fire and a Grass Megastone have spawned in the Oasis!

  Kai, Heart of Flames
Posted by: bmkmb - 11-03-19, 05:35 PM - Forum: Accepted Characters - No Replies

Total, 1 - Character, 1 - Form, 1
Name: Kai (Astari Igetis - Star)
Age: teen (16-17)

Personality: Kai was fiery before she was sent to Mautte, and she was definitely worse after. Being new on the island isn't easy for her. She likes being in control of the battlefield and her only leader is herself. She has her own thoughts and no trouble voicing them. She's also unpredictable. First impressions are important to her. Depending on how well you do, she'll either trust quick or you'll be on her suspicious list forever. Kai's actually quiet subdued when she's on her own. She enjoys nature and a good sense of right or wrong. She's a quick learner, a quick thinker, a tad rash, and somewhat selfless. Kai will judge others a lot, but sometimes she'll only see what she wants. For being so young, she's a decent battler, but easy to goad. She can't stand taunts and has a nice sense of justice. Her current goal is to find out who she is, why she's on Mautte, and why she seems to have multiple memories overlapping each other, but can't remember any of them.

History: Kai's name technically isn't Kai. That's only what she thinks it is. 

Astari Igetis is the daughter of King Vasilias Kokkino and the brother of Eskiazo Igetis. She's trained in most forms of weaponry (sword-fighting, archery, jousting) and knows how to mount most pokemon from Pidgeot to Rapidashes. She and her brother shared a close bond (very impressive considering that he was unjustly exiled) and he taught her some other life skills, including getting her started on being a pokemon trainer. Astari can't remember much of her previous life and the only most of the skills she uses now are only used instinctively. She doesn't even know how she washed up on Mautte. All she remembers is the cry of battle, swords clashing, and a bright light. As for why she thinks her name is Kai? That's the name of the Zoroark she had been working with before the siege started, and apparently what she nows thinks is her name. Don't blame her. No one called her Astari anyway. She was just "the princess," even to her father.

Available Forms: 1
[Image: dc06anc-bef832df-cb86-4835-8152-2eb9630fedbe.png]
Species: Fletchling
Gender: female
Form Type: Imported
Big Pecks: Kai's beak is a bit sturdier than normal. She recovers a bit quicker than others after being startled, giving her enough time to brace herself. (Not that it'll do much since she's only a foot tall, but)
Appearance: Kai's appearance is the same as a regular Fletchling's except for the bands on her tail feathers which are gold instead of white.

Inventory: none

  URPG Legendary Rework
Posted by: Gold - 11-03-19, 02:35 PM - Forum: News & Announcements - Replies (1)

Welcome to the URPG Legendary Rework!

Current State of Legendary Pokemon

The current state of legends is inherently a little awkward. They’re valued and hard-earned trophies, but are rarely used or seen outside of FFAs.

Certain legends are vastly more viable than others in various sections, most notably battles. This makes them valuable choices for legend claims and often times, other less “viable” claims feel regrettable or underwhelming for the amount of effort put in to get them.

Overall, these factors create an environment where Legends are often completely unseen, and where only a small subset of powerful legends are frequently claimed or considered. These top-tiered legends existing influence everyone else’s claim decisions, especially when it comes to people interested in battles. Many people feel pressure to claim a competitive legend rather than one that they really like.

One of the top draws of URPG is being able to find a varied battle experience with a lack of the four-move limit, and seeing Pokemon become viable or used in fun ways where they normally wouldn’t. We feel that the same should apply to legends--it would create a healthier environment if there was space for less battle-”viable” legends to exist, without making it feel punishing for the people who put in the work to be able to claim them.

The Changes

Legendaries will now be sorted into two tiers:

Tier 1
These are the legendaries that are exceptionally powerful. They coincidentally happen to be mostly “box” (flagship legendaries featured on box art in the main games) legends and a few choice Mythicals and Ultra Beasts.

Generation 1: Mewtwo, Mew
Generation 2: Lugia, Ho-oh
Generation 3: Rayquaza, Kyogre, Groudon, Deoxys, Jirachi
Generation 4: Arceus, Giratina, Dialga, Palkia
Generation 5: Zekrom, Reshiram, Kyurem
Generation 6: Yveltal, Xerneas
Generation 7: Cosmog, Cosmoem, Lunala, Solgaleo, Necrozma, Magearna
Ultra Beasts: Poipole, Naganadel, Celesteela

Tier 2
This tier does not mean that these legends are not in some cases powerful, or that they are not good legends, but rather that they do not consistently outperform both their peers and most of the non-legendary Pokemon in the game in the same way that Tier 1s do.

Some Legendaries in this tier are stronger than others--that is intentional and unavoidable. Ultimately, the fact that some Tier 2s are better than others does not mean that they are near the power level of Tier 1. The below Pokemon have clear strengths and clear weaknesses and do not dominate the overall metagame by virtue of existing.

Generation 1: Zapdos, Moltres, Articuno
Generation 2: Suicune, Raikou, Entei, Celebi
Generation 3: Regirock, Registeel, Regice, Latios, Latias
Generation 4: Uxie, Mesprit, Azelf, Cresselia, Heatran, Regigigas, Manaphy, Shaymin, Darkrai
Generation 5: Cobalion, Virizion, Terrakion, Landorus, Thundurus, Tornadus, Victini, Keldeo, Meloetta, Genesect
Generation 6: Diancie, Hoopa, Volcanion, Zygarde
Generation 7: Tapu Koko, Tapu Fini, Tapu Lele, Tapu Bulu, Marshadow, Zeraora
Ultra Beasts: Nihilego, Buzzwole, Pheromosa, Xurkitree, Kartana, Guzzlord, Stakataka, Blacephalon

Earning Legends in the Tiered System
With the new proposed tiers, earning legends would be mostly the same.

A Tier 1 legendary would be earned the same as current requirements. This means that you would need to make $1,000,000 referee wages to claim a Rayquaza, or $500,000 Grader wages to claim a Mewtwo, etc.

A Tier 2 legendary would be earned with half of the current requirements. To claim an Azelf, you’d only need $500,000 referee wages, or $250,000 Grader wages, etc. This “half” is just a standard metric for consistency--any goal-based legendaries in the system later on (if they are created) can be tweaked to create an appropriate similar difficulty level.

This allows more Tier 2 legendaries to appear in URPG, while still keeping Tier 1 legends at the same difficulty of attainment and rarity as they are now. We can start to see legends that are fun to play with and around that have exploitable weaknesses. These lower goals will also stimulate activity for those who feel like that half requirement is more attainable than the full for the Pokemon they want.

Calculating Legend Progress for Tiers
Legend trackers will not need to change in order to accomodate for the change. Progress would be tracked the same for both types as one “pool”. When you claim a legend of a certain tier, it removes from that pool.

Example: I get to $1,000,000 in referee wages without claiming a legend. I decide I want a Tier 2 legend. $500,000 is spent from my referee legend tracker pool, leaving a leftover $500,000 that I can contribute toward whatever legend I choose next.

If I claimed a Tier 1, the whole $1,000,000 would be spent.
Repeat Legends

Repeat legends would still scale mostly the same way as they do now (each repeat increases by 50% of the first legend’s value) in order to encourage people to diversify, while not forcing people to if they’d like to continue down that profession path. Here’s a recap of the model including Tier 2s. The increase still maxes out after 2 increases, so that a legend will never be more than 2x the first one.

Note that only repeat legends only scale per tier and per section. Even if you get several Tier 2 legends in one section, your first Tier 1 through that section will still cost the same as it would if it was your first legend. (e.g. you claim 2 tier 2 art legends for 250k and 375k. Your next tier 2 would cost 500k, as would your first tier 1.)

Tier 1 Scaling
For a Creative (Park/Ranger, Stories/Grader, Art/Curator) legend:
1st Tier 1 Legendary: $500,000 / $500,000 total
2nd Tier 1 Legendary: $750,000 / $1,250,000 total
3rd Tier 1 Legendary: $1,000,000 / $2,250,000 total
All further Tier 1 Legendaries: $1,000,000

For a Reffing/Judging legend:
1st Tier 1 Legendary: $1,000,000 / $1,000,000 total
2nd Tier 1 Legendary: $1,500,000 / $2,500,000 total
3rd Tier 1 Legendary: $2,000,000 / $4,500,000 total
All further Tier 1 Legendaries: $2,000,000

Tier 2 Scaling
For a Creative (Park/Ranger, Stories/Grader, Art/Curator) legend:
1st Tier 2 Legendary: $250,000 / $250,000 total
2nd Tier 2 Legendary: $375,000 / $625,000 total
3rd Tier 2 Legendary: $500,000 / $1,250,000 total
All further Tier 2 Legendaries: $500,000

For a Reffing/Judging legend:
1st Tier 2 Legendary: $500,000 / $500,000 total
2nd Tier 2 Legendary: $750,000 / $1,250,000 total
3rd Tier 2 Legendary: $1,000,000 / $2,250,000 total
All further Tier 2 Legendaries: $1,000,000

Special Cases:
Contests: Tier 1 Legends will continue to require 35 Master Ribbons, with at least one of each attribute on one Pokemon. A Tier 2 will also require 1 of each attribute on one Pokemon, but will only require 15 Master Ribbons total.

Park / Stories / Art: Tier 1 Legends will continue to require 500k in their respective activities. Tier 2 Legends will require 250k in their respective activities. These legends do not scale, but they are now repeatable.

Overall, we want to encourage a more positive culture around legends. We want people to be able to make the most fun choice for themselves when claiming a legend and still be able to feel good about it. We think that these are good changes to do that with! Please let us know your thoughts.

Do pardon us as we update the Infohub and Forums with the new information!